As part of submitting our card game, warXorz, to Cards Against Humanity’s Tabletop Deathmatch competition—and in agreement with my co-creator, Charlie Ecenbarger—we have decided to publicly and freely release the printable prototype card sheets and the full rules document, along with a video tutorial!
Reading the rules text may initially make the game seem overly complicated, but as playtesting has proven, everyone has been able to understand the mechanics within their first game—and everyone has always asked for a rematch! To assist in quickly grasping the basic concepts of warXorz, I’ve put together a video tutorial to supplement the full rules document. We hope you’ll all play and enjoy our game; we spent a great amount of time trying to craft something that perfectly balances strategy, luck, simplicity, and fun!
Some of you may be aware that I’ve been working on a novel, My Best Friend with Wings, for (now) over two and a half years. What you might not know is, while I’m crunching to wrap up the last edits in order to (hopefully) release in August, I’ve recently launched a flexible funding campaign on Indiegogo. What that means is, unlike the unsuccessful Kickstarter I tried a few months ago, this time I’ll get to keep any funds raised regardless of reaching a goal or not! While this fund-raising campaign will not have a direct effect on the release of the book—it’s coming out this year, one way or another, and I’m trying my damnedest to hit August—supporting this campaign will help me immensely! Plus, I have come up with what I believe is an enticing reward for anyone truly interested in my story and willing to pledge $10; so check out the project’s campaign page, where you’ll be able to read both the first and second chapters of my novel, for free(!), and please contribute if interested. Thanks!
You can also read the first chapter below the “read more” jump on this post; hopefully you’ll enjoy it enough to want to read the second, for which you’ll have to go to the campaign page.
Also, please reblog this post if you’d like to show support, and share/tweet/spread the link for my Indiegogo campaign, thanks!
My personal Game Experiences of the Year for 2012.
(full run-time: 1:51:12)
Breakdown & Links (urls shortened to avoid game name spoilers)
First Honorable Mention
Second Honorable Mention
Third Honorable Mention
Fourth Honorable Mention [My apologies to the creator for incorrectly naming him.]
Fifth Honorable Mention
Sixth Honorable Mention
Seventh Honorable Mention
Eighth Honorable Mention [My apologies to the creators for incorrectly naming them.]
Ninth Honorable Mention
Tenth Honorable Mention
Game Experiences of the Year (20-11):
Experience No. 20
Experience No. 19
Experience No. 18
Experience No. 17
Experience No. 16
Experience No. 15
Experience No. 14
Experience No. 13
Experience No. 12
Experience No. 11
I wrote this poem New Year’s Eve, 2011.
To Lie With
This life winds
towards love’s worth
Those looping words
tie loose wrists
The laughter’s weak
teasing listless welcome
Torturous longing wilts
tumultuous lust withers
Tempest’s looming wake
tomorrow’s lost wonder
There’s lightning within
these lonely walls
This is my Ludum Dare 24 game jam entry.
Unfortunately, since I stupidly used GameSalad once again, there are inexplicable problems that only appear after uploading and publishing to their Arcade site. These are the same sorts of issues I had with my NaGaDeMo game back in June. The game is playable, and maybe I can find a way to fix the smaller issues here, but this is absolutely the last time I’ll attempt something with GameSalad.
You can view a previously recorded livestream of me demoing the game, working essentially perfectly, then publishing the game and witnessing it break right before my eyes: http://www.twitch.tv/ryvvn/b/330175650
Click read more to play the game…
Now that I’m a bit further removed from the efforts (and stress) of participating in the National Game Development Month, I wanted to collect my thoughts on what transpired throughout June, and look forward on what may come. This entry also serves the purpose of explicitly stating what I plan to do with my currently unfinished and unfinishable game, illume.
[Note: This entry was posted without heavy editing, I just want to get this out there already. If you notice any major grammatical errors or whatever, feel free to let me know and I’ll correct them.]
This was my game development entry for NaGaDeMo 2012.
Catch the fireflies.
Move: left or right arrows. Catch: hold up arrow.
PLEASE NOTE: This version has removed the ability to catch the original firefly, thus preventing the player from capturing all ten and triggering the game’s true ending. This is because of discrepancies between GameSalad’s Windows Beta native preview and the uploaded game (which displays inexplicable errors). I will continue to work on the issue, but until it is solved, no one who plays this game will have the originally intended experience. Thanks GameSalad… thanks a lot.
[After playing, feel free to read my blog post covering my entire NaGaDeMo experience, as well as the true ending to illume: http://ryvvn.com/post/27071407596/nagademo]
Red Dead Reduction.
Approximate Running Time: 17 minutes
A week ago, I attempted to write a piece on how I felt about my time playing Red Dead Redemption (yes, I realize I’m two years late). I discovered that it was nearly impossible to structure and articulate my thoughts correctly, when my mind is so currently wrapped up in continued work on my novel (yes, the novel from nanowrimo 2010). To that end, I present to you, my alternative choice for expressing opinions concerning video games; it’s the way I’d have done it if I was still podcasting anyway. So, if you’re not afraid of some colorful language, and you’d like to know how I felt about Red Dead (Spoiler: I hated it), please listen and enjoy.
(PS - Extricate not extradite. I’m dumb when I’m angry.)
(PPS - The last thing I say was clearly not necessary. Again, dumb when angry.)
For those of you that don’t follow me on twitter (for whatever reason), you’ve missed something interesting that I went through recently. Some of you may know about the iPhone/iPad game Sword & Sworcery but I’m guessing most do not. The game itself is not what I’m going to discuss here but rather its experimental game mechanic of being able to tweet nearly every line of text that is shown to you, be it dialog or thought. I very quickly adopted the idea that I would tweet out lines that would construct a story of my own, an admission of feelings and thoughts that I’ve been having recently. I do not doubt that the timing of my play through influenced what lines had the greatest impact on me, but aside from a few linearity problems based on the order I saw the lines in, I’m pleased with what came out of this. I feel it is a great reflection on me and what I’m going through at this very moment. The best part is that I shaped it by consciously choosing what to tweet as opposed to latching on to someone else’s story as a whole and claiming relevance. I appreciate that the developers took a chance with this particular mechanic, and the game itself is great regardless. I highly recommend it to anyone who has a device that can play it. With that said, following the screen shot will be the complete string of tweets that tells my story. They are all transcribed exactly as the game tweeted them for me. The only change I made was shifting the order of some for better sense and flow. Also, since I played the game across the span of a few days, I will denote that so as to match my own pacing. I hope you enjoy.
[also, obvious spoiler warning]
We are profoundly grateful that you have chosen to participate in this experimental treatment for acute soul-sickness. #sworcery
Still we definitely got the feeling that he wasn’t super jazzed about this. #sworcery
We spied the solitary grave at the edge of The Perilous Precipice & we wondered what was up with that. #sworcery
We had bridged the chasm & we felt super smart. #sworcery
We sensed a gathering thunderstorm & yet a little song began in our heart. #sworcery
Silencing the storm will require some familiarity with psionics, cryptozoology & miracles… #sworcery
Confused? Excellent. Keep calm & carry on. #sworcery
We think of wakefulness & the mythopoetic psychocosmology of dreams as separate states, however they interoperate in curious ways. #sworcery
This whole storm thing has really been getting me down. It has been sooo gloomy. #sworcery
The dark haired girl known as Girl was feeling the woe. #woe #sworcery
She spoke of faint rainbows at the edge of The Perilous Precipice. #sworcery
The rain has started to ease & the sky seems to be brightening… is it a time of miracles? I sure hope so. I love miracles. #sworcery
Miraculously the sinister storm has lifted & glorious sunlight has returned to the realm so that’s totally awesome. #sworcery
Be advised that henceforth we will be monitoring your inputs in relative silence. #sworcery
We groggily awoke from a super deep sleep with no firm recollection of what had happened. #sworcery
“Also I just want you to know that I am not deliberately trying to spook you by looking so awesome like I do.” #sworcery
“I don’t really want to go into it right now if you don’t mind.” #sworcery
I’ve had this little song in my head for ages… just a few little notes that loop over and over. I wonder what that’s about? #sworcery
Every night since the storm lifted I’ve had that same dream where I’m wandering in the woods in the hour before dawn. #sworcery
Even in a well-worn dream space there are new places to explore & new connections to consider… if you continue to believe. #sworcery
So yeah, that’s awesome & we love love you for it. #sworcery
I’m kinda feeling like maybe the cosmos just skipped a beat & now everything is just a little bit… off. #sworcery
I’ve got this song in my head… a happy & sad little song that fills me with a weirdly beautiful dread. #sworcery
We got that peculiar feeling that it was maybe just maybe a time of miracles. #miracles #sworcery
We’ve been quietly monitoring your actions & we’d like to point out that the longer the hesitation, the smaller the celebration. #sworcery
We were tempted to maybe just stop with the whole woeful errand thing but there was just something so attractive about martyrdom. #sworcery
I know that you know what I know & I want you to know that you’re 100% right. #sworcery
Only the end of your woeful errand will bring peace back to all our lives. #sworcery
The girl said our dream-encounter sounded really cool & she wished she could’ve been there. #lies #sworcery
We got the peculiar feeling that it was maybe a time of miracles - where my miracles at? #miracles #sworcery
Did you ever notice that sometimes words just sound like noise but other times noise makes the prettiest sound? #sworcery
We were feeling a little worse for wear… it was probably something to do with all those cosmic laser bolts. #sworcery
So now the question is… what’s next? Remember that social support networks play a role in the outcome of this experiment. #sworcery
At a rock show we spied the dark-haired girl & we thought maybe she said fire walk with me. #sworcery
You are special & that is exactly why I love you so much. #sworcery
Seriously we owe you one. #sworcery
Take heart - the end is near! #sworcery
Press play if you’re ready to bear witness to the awful torment of martyrdom. #sworcery
He looked at the nearby pedestal & he thanked us in advance for the whole martyrdom thing. #sworcery
Where am I? What happened? The last thing I remember I was dream-walking in the woods when I saw an eerie pink light. #sworcery
* * * ALSO * * * #sworcery
* * * WE LOVE LOVE LOVE YOU * * * #sworcery
* * * PROCESS * * * #sworcery
So what happens next with all of this? And what’s that crazy transmission all about? What does the future hold? #sworcery
Now we are cosmic friends forever, ok? #sworcery
* * * IT’S OVER * * * #sworcery
Paul Hartling and I recorded a podcast of sorts concerning the upcoming PAX East.
Approximate Running Time: 43 minutes
(Sorry for poor audio quality, this is an unofficial podcast and so it was easiest to just host here but tumblr has a strict 10mb size limit. Also, I didn’t do any editing except to get the file size down.)